Playing to Learn|PLAYING TO LEARN:]] Review 2 Games
Making a good game is hard. Making a good game that teaches the player something is even harder! Think about how these games use the play experience to teach a learning concept. Write a detailed review (not just short answers) of two games.
'''GAME REVIEW #1: MOST EFFECTIVE Learning Game'''
* Name of the game that taught you the MOST about its learning topic: What would you do?
* What social issue or educational topic does the game explore? Making choices.
* What can you learn from this game? how to make correct decisions.
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Social issues and yes.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) yes, and yes.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?)Yes, and yes.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? I would've never thought to make that game.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) Learn how to make a game.
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